- They finally replaced the hardwired keypad with more reasonable controls for a gidital device.
- They seemed to grasp how to use adaptive interfaces in a way Microsoft never figured out.
- They realized that a touch-screen is normally touched with the most powerful point-and-manipulate devices known to man.
Of course, since it is a revolution by evolution, that (hopefully) means it's better than what came before, but still not perfect. The most interesting discussion I think is Tog's view at The iPhone User Experience: A First Look. It is a very thorough review, with an interesting discussion of the amazing intuitability of the multi-touch screen and the history of the "pinch-spread" interface. (Shoulda patented, Tog). And Ryan Pearson's Everything's got a down side describes network compatibitily and storage expansion problems, and more importantly the longevity limits of touchscreen hardware.
2 comments:
Creating Passional Users kicks off agood discussion about what makes the iPhone seem more (and less) natural to us mere mortals.
Even more on the touch-screen / multi-screen....
Daniel Barbosa dives further into multi-touch and tables screen.
TwoPointZero blogs about the recently launched LG touchscreen phone.
And Tech Digest talks about the Samsung touchscreen that provides tactile feedback.
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